Sengoku 3 #VG #FP109

Started by BrunoB, 24 September 2014, 19:22:22

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QuoteSo after two fairly sub-standard beat'em ups, the Sengoku series finally delivers. The third, final, and very unexpected installment of the Sengoku series is superior to the first two games on a logorhythmic scale. Sengoku 1 and 2 don't even deserve to be mentioned in the same line of text.

Sengoku 3 was developed after the "demise" of SNK in the late 90s. In 2000, SNK filed for bankruptcy, and most of its more prestigious properties, like Samurai Showdown and even The King of Fighters for a short stint, were passed on to various small developers like Eolith and Yuki Enterprises. Sengoku 3 was produced by a small company called Noise Factory (whom also worked on Metal Slug 4, Rage of the Dragons, Martimelee, and King of Fighters: Maximum Impact), which had previously developed another awesome and eerily similar arcade beat'em up called Gaia Crusaders. Sengoku 3 basically runs off of the same engine, and that's a very good thing.